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 The Children of Altrixius OOC/Planning

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leestriter
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PostSubject: The Children of Altrixius OOC/Planning   Wed 13 Mar 2013, 4:18 pm

There's no word that precisely fits your emergence into the world, the closest idea is that one day you "woke up". You've gone through untold centuries either inactive or performing the last task you were given, unaware that whatever made you was gone, that you were....free. You are unsure what caused you to awaken today when you never before possessed even the faintest trace of real thought, but for now, that's relatively minor compared to the development itself.

I suppose I should explain. As you're aware, you're a golem. You're an animated element, perhaps humanoid perhaps not, perhaps made actually in the almost exact likeness of humanity if your creator so desired. You were animated by magic to perform some necessary function of the old world, and those magics were forever imbued within you so long as your form survives. This world is yours now, wherever you once called home has faded to nothing, no signs left except for the remnants of magic and the lack of any life but plants...a fact which will be joyous to some and disturbing to others.

Still, what will you do with this new world? Will you build an army and conquer, will you attempt to find the past or maybe grow your own personal power? One thing is certain, whatever you choose will change Altrixius forever.

------------------------------------------------------------------------------------------------------------------------

To explain more simply, the idea is that you're now sentient golems out in the world. You have one magical ability to begin with that is unique to you due to your previous function, and you all have the ability to make more of your kind in the presence of enough magic and materials. Certain materials take more magic to create a golem out of (which can be sentient or nonsentient when created, with extra magic the personality can even be shaped upon creation but that's for later) the normally non-physical take the most like water or air, the most difficult to shape physical elements after that, coming down to wood which is the easiest to animate due to having already been alive. You can discover both technology and magic, and either go fully one wrote or a fusion of the two. You can communicate with those with the same ancestral creator with telepathy, a way to communicate outside of that will be either technological or magical in nature.

http://worldgen.bin.sh/worldgen.cgi?palette=Mogensen&iter=5000&cmd=Create&pct_ice=30&height=400&seed=689336603&rotate=235&projection=Mercator&pct_water=75&motif=

That's the map, if someone has a better one I can change it but should work for now. You fill out the sheet for your initial golem, everything else will be made during the roleplay. Just know not to godmod and all the typical rules, the aim is to make a great story, not to win. Also, you can be a single character if you want and just explore the world and such.

Name: (What does or will the golem call themselves, if they chose to take a name at all)
Physical Makeup/Appearance: (Your golem will be constructed entirely out of one chosen thing, but their shape or form could be literally anything. Try to have some restraint here, super golems can be made later if you find the magic, remember, the goal isn't to win)
Personality: (Your personality of your first golem should be somewhat tied to what their made from, in some symbolic form. Your future golems won't be bound by this)
Retained Magic: (You get one magical ability you had in the old world to begin with, and can find others as the roleplay goes along)
Goal/Reason to make an civilization: (Since golems are immortal and your first golem will teach all future golems, it's important to know what they ultimately hope to gain)
Location on Map:
Other:

So, is anyone interested? Do you like the idea, or think I should just throw it out?


Last edited by leestriter on Thu 14 Mar 2013, 4:27 pm; edited 1 time in total
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PostSubject: Re: The Children of Altrixius OOC/Planning   Wed 13 Mar 2013, 5:45 pm

Well, I'm certainly interested. Need a few days to think about how to go about this without necessarily delving straight into something I've done before. Alternatively I could ignore my logic centres and just go for something really fun...

A terrifying prospect now that I think about it. :p
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PostSubject: Re: The Children of Altrixius OOC/Planning   Wed 13 Mar 2013, 6:01 pm

I think we might all be scared of that, yes.

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PostSubject: Re: The Children of Altrixius OOC/Planning   Wed 13 Mar 2013, 6:07 pm

I'd be excited to see what you created only worrying about fun, and I support the idea. This roleplay will be different enough from most that I can accommodate almost anything.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Thu 14 Mar 2013, 8:00 am

Aw, feck it, I'll just go for something personally amusing.


Name: Audio Systest Delta; Loud-of-War; 'The fuck is that noise?'

Composition and Form: Fashioned from silver and built to a fundamentally standard humanoid specification, I am nevertheless equipped with a number of design modifications to facilitate my prior functions. Chief among these are: a secondary pair of arms with 'ball-and-socket' joints; a number of hypertensile strings across my mouth that may be independently resonated to produce unique sounds; and two lightning rods on my head for the purpose of harnessing electrical energy as a secondary power source.

Personality: Ironically as befits my design, I prefer areas of mercurial atmosphere from which I can maintain the highest levels of stored energy and thus maximize my efficiency. To prevent any form of burnout, constant expenditure of this energy is similarly preferred, such that I am always undertaking some project or another that, ideally, may be directly correlated to my earliest functions, without regard to their perceived value to others.

Goal: Though my original purpose is now decaying and obsolete, its value is an intriguing prospect and one that should not be cast aside lightly. My future will consist primarily of finding ways to recreate and expand upon the fragments of my past, such that it is not lost entirely. I will strive to produce a world built upon the principles that shall hopefully be uncovered during my reconstruction efforts, no matter how bizarre those may be.

Location: That great big mountain showing up as a silver/white spot in the eastern part of the main continent? The expanse of land to the south of there-ish.

Power: I am able to convert my stored potential energy into targeted projections of sound and light, whether as a 'broadband' useful for mass affect in a relatively localised area or a 'tightbeam' that trades its zone of influence for range and precision. Remarkably unimpressive as I lack any constant energy supply and I have nothing on which to practice that can provide feedback.

Other: My original function was providing maintenance and power for a variety of smaller inanimate machines used by my creators to produce light and sound in a huge number of patterns.


Last edited by RCMidas on Mon 18 Mar 2013, 7:58 pm; edited 1 time in total
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PostSubject: Re: The Children of Altrixius OOC/Planning   Thu 14 Mar 2013, 4:25 pm

I like the character! I forgot to put it on the sheet, but you also get one magical ability, a "spell" if you will.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Fri 15 Mar 2013, 1:44 pm

Well shit. I was going to be slightly restrained earlier, but now I actually have no choice in the matter but to go for something entirely ridiculous.

...

...


Excellent! [/bill&ted]
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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 16 Mar 2013, 6:43 pm

I hope a few other's begin showing interest, but I may just make a character myself soon if it doesn't speed up.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 16 Mar 2013, 7:29 pm

I'm still trying to finish a character for Patches' thing, then yours comes after. I'm not terribly good at sand/godboxes...

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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 16 Mar 2013, 9:54 pm

I'm so tempted to make a zoo keeper. Wouldn't that be just too awesome, marching into battle atop an elephant, leading an army of tigers and lions? :D

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PostSubject: Re: The Children of Altrixius OOC/Planning   Sun 17 Mar 2013, 2:34 am

I'll work with you on that, the only problem is that with the backstory (that does have explanation once discovered) there is no apparent animal life anymore.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Sun 17 Mar 2013, 9:30 am

Well then.

Guess that idea won't work.

Moving on... I'll see if I can come up with something then.

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and I gave my penis a moustache, but that doesn't make people want to look at it.
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[13:09:49] MoonlightDreams : i like dick up my bummmmmmmmm
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PostSubject: Re: The Children of Altrixius OOC/Planning   Mon 18 Mar 2013, 6:28 pm

There are plenty of plants around, yes? Then...




Improvise.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Mon 18 Mar 2013, 9:21 pm

hahaha

oh my god

I don't even

I'm tempted to do that now, and have my golem think they're the real deal, and basically just be completely fucking nuts. Blots, too.

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and I gave my penis a moustache, but that doesn't make people want to look at it.
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[13:09:49] MoonlightDreams : i like dick up my bummmmmmmmm
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PostSubject: Re: The Children of Altrixius OOC/Planning   Tue 19 Mar 2013, 10:09 am

Believe me, compared to what I'm hoping to pull off, that'll look sane...
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PostSubject: Re: The Children of Altrixius OOC/Planning   Tue 19 Mar 2013, 11:24 pm

I like where this is going.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Thu 21 Mar 2013, 5:00 pm

How about a hulking (somewhat unintelligent) stone golem whose purpose, he feels, is to basically mold and shape the planet? Like, create mountains, canyons, caves, et cetera. Might stir up an earth quake or two. Maybe erupt a volcano.

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PostSubject: Re: The Children of Altrixius OOC/Planning   Thu 21 Mar 2013, 6:37 pm

I'd find that entertaining for my own reasons actually...I wonder if you could be persuaded to perform certain such planetary mouldings at appropriate moments for, ah, dramatic effect.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Fri 22 Mar 2013, 8:57 am

I'd imagine I could. ;)

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PostSubject: Re: The Children of Altrixius OOC/Planning   Fri 22 Mar 2013, 3:54 pm

That'd also be a very enjoyable character. I'll probably make something myself soon.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Fri 22 Mar 2013, 6:17 pm

Name: Name is Kor Raak! Kor Raak one name, but two too. Kor Raak to most! Raak if I like you. I don't like you.

Physical Makeup/Appearance: Me strong, me very strong! Big and strong like the rocks I eat, big and strong like big boulder and gems. Big arms, I grab chunks of the mountain. Big teeth, smashing teeth, stone teeth! All stone! Not like silly trees. Silly trees, weak trees - they not made of stone. I'm almost as big as silly, weak trees! Me have a big belly, very big belly! Big belly from eating so much rock. I have big shoulders, the birds like to sit on my shoulders. They like the green moss growing on me. Silly birds... green moss not rock. Raak strong, but not very fast.

Personality: I don't know why I do art, or why I play with mountain. I feel like I have to though, so I do. It gets in way sometimes, like talkin' to people. But I like it for some reason. No reason. But I do and I feel right doing it. I like people though. Kind of - usually not. But I'm nice to people! I prefer alone though, on top my mountain, my very big mountain. It get lonely sometime, and sometime I miss people, so I'm nice when I see them. But I like alone most of time. I think it because people are mean. They call Raak dumb or stupid. One even said... 'on-ee-tull-eh-jent' one time, me thinks. I got mad so I crush him, yeah? I don't deserve that kind of thing. Because I try so hard to be nice...

Retained Magic: I mold rock and mountain, me is very good at that. Raak can take big chunk of mountain and stretch it to like big stick! Is how I make caves. Raak is also made of rock! So I can do it to me too! I make big hammer block out of hand once, and smashed that one mean person. I also lost arm one time in cave fall, but then I make new one and put it on. Don't know what would happen if head came off though.

Goal/Reason to make an civilization: We make mountain, cave and canyons and earth because we have to. I do not know why, but we do. We have to. Maybe we find out why one day when there are more. Maybe we make earth and live there while we work. One place we don't change.

Location on Map: See big mountain! That big mountain! I usually on top or on it somewhere. The top is kind of cold though, so I not always there. I sometime go on ground, not often though. I see metal person one time. I ate metal before. It kind of chewy and good.

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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 23 Mar 2013, 2:30 pm

All we need now is someone with a more militant / jerkassish bent with a fondness for breaking things and we'll have the base trifecta. Builder, thinker, destroyer.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 23 Mar 2013, 6:18 pm

Sounds like we need a douchebag made of fire.

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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 23 Mar 2013, 6:20 pm

I could assist with that.
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PostSubject: Re: The Children of Altrixius OOC/Planning   Sat 23 Mar 2013, 6:27 pm

Hoo boy, that'd be interesting. I'd imagine you'd make him especially creepy/deadly?

Besides the typical fire, you could perhaps go for a golem made of poisonous or carnivorous plants? A mix of both? Just throwing out suggestions.

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