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 RPP Chat Thread 2.0

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flametitan
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 3:38 pm

I bought them as a belated christmas gift for my BFF before realizing they were all ten sided. I bought a proper set after that, but were nowhere near as neat.
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 3:44 pm

It's probably telling on my end, that my three favorite dice sets are

Pretty Princess Pink
Pretty Princess Purple
and
Pink and Black.

But yeah, well you can at least use those 10s for anything in the storyteller system. Perfectly serviceable, hell, you might need more than you have. :p
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 3:56 pm

I can tell I already need them for Edge of the Empire, considering it's more difficult checks seem to be 5d10.

As I mentioned, My personal favourite is the dusty blue with gold. It just feels so much like the Dice a Wild West RPG would use.
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 3:58 pm

Those are actually d8s. 10s only come up for any percentile roll that ends up needed. Otherwise it's 6, 8, 12.

They look nice, yeah.

My "serious" favorite dice (not that the others aren't my favorite, but they're "sillier" at first glance) are my first ever set, which looks like iron with rust in it, and then a set I got later that looks like plain iron. I dunno, I feel like those dice, together, tell a story.
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 4:05 pm

Dammit, Why can't rpg systems just use d10s, d6s, or d20s for their main dice, and not have to pull out the other dice as their core dice?
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 4:10 pm

Because this is an extremely variant system. We're not even really rolling for numbers. Ideally, they want you to pay them for a custom dice set. :p Because we're rolling for symbols.
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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 6:51 pm

Admiral Ji wrote:
Really like the frosty purple D10s, it'd be great if you had a full-7 set of those babies.
Just gonna second this, even though the full set didn't happen. Maybe it's the seeming translucence, or the unnaturalness of the color, or the subtle irregularity of the shape.

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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 6:52 pm

JazzTap wrote:
Admiral Ji wrote:
Really like the frosty purple D10s, it'd be great if you had a full-7 set of those babies.
Just gonna second this, even though the full set didn't happen. Maybe it's the seeming translucence, or the unnaturalness of the color, or the subtle irregularity of the shape.
I third this statement. Those die are super pretty. I feel like light purple is just such a nice color for things? Especially when mixed with a light blue. It's almost mythical.

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PostSubject: Re: RPP Chat Thread 2.0   Sat 25 Apr 2015, 10:35 pm

Well thanks. Glad you like them. I find them nice too. I just don't play enough storyteller for them do do anything other than sit in my dice bag ATM, though.
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PostSubject: Re: RPP Chat Thread 2.0   Thu 30 Apr 2015, 1:57 am

Watching fmab and literally everything about the Armstrong family is perfect.

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PostSubject: Re: RPP Chat Thread 2.0   Thu 30 Apr 2015, 7:20 pm

All I remember is the moustache guy and the sassy daughter. I might not even be remembering right xP

Also! Quick interest check for Tangent Axis and/or the SGRP IV. Anybody still interested in one or both of those? We could either bring the topic back into the new OOC, bring it back with revisions, or start from scratch!

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PostSubject: Re: RPP Chat Thread 2.0   Thu 30 Apr 2015, 7:28 pm

I am interested.

Well it's moustache guy and the super strong daughter. :P The one from Briggs.

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PostSubject: Re: RPP Chat Thread 2.0   Thu 30 Apr 2015, 11:36 pm

I think it'd suffice to have a modmin retrieve the old OOC. It's hardly a cluttered thread. Does the old IC retain any relevance?

The Northern Wall of Briggs! And the wiki indicates they have three other sisters, largely plot-irrelevant.

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PostSubject: Re: RPP Chat Thread 2.0   Thu 30 Apr 2015, 11:40 pm

Yeah, as far as the family I've only seen Olivier and the youngest daughter though. The youngest is seen briefly when the Armstrong family leaves on vacation while Olivier and Alex are dueling for the house.

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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 12:37 am

So, About a month ago Wizards of the Coast held a contest for adding little trinkets to the game. The results came out now. While my trinket idea didn't make the list, my friend's did. Number 30:
http://dnd.wizards.com/articles/features/elemental-evil-trinkets
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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 12:50 am

That's great! Good for your friend!

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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 1:25 am

Woah, that's awesome :D What was your idea?

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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 2:19 am

But can a bard use the skull to gain advantage when using vicious mockery? I mean I know he can't, but, if you could convince the GM...
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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 10:34 am

Only if no one's looking :P

Also, since technically VM calls for a saving throw from a set DC, do you really want advantage?

Mine was more generic. It was merely a wine glass filled with a liquid that cannot be poured.
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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 8:09 pm

Well then give the enemy disadvantage, close enough. :p

I'm assuming you also couldn't pull it out? Best secret gelatinous cube.
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PostSubject: Re: RPP Chat Thread 2.0   Fri 01 May 2015, 9:11 pm

I only said you couldn't pour it. I left what else it does to the will of the DM.
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PostSubject: Re: RPP Chat Thread 2.0   Thu 07 May 2015, 10:19 pm


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PostSubject: Re: RPP Chat Thread 2.0   Thu 07 May 2015, 10:59 pm

The truck crash is nice, and the water... the water's a jerk.
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PostSubject: Re: RPP Chat Thread 2.0   Fri 08 May 2015, 12:00 am

Welp. Condensed matter physics. Now I want to mess with soft-body dynamics.

Also, I laud the sense of comedic timing.

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PostSubject: Re: RPP Chat Thread 2.0   Fri 08 May 2015, 12:03 am

What makes soft body physics soft body? Because I often hear is used in reference to things that are far from soft. Usually vehicles and crash physics.

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